Plans for 2022

What have I done in 2021? After having finished my education in mid 2021, I have sat down and finished a few more games, all of them part of game jams, all of them part of a team. Needless to say, 2021 was the year where I started venturing into co-op development ventures and workingContinue reading “Plans for 2022”

Conceptualising with guts and theory – Chair Spinning Simulator 2021 Reflection 

Introspection into my game design process, the conceptualisation, prototyping and playtesting in the span of 2 days.  Context  Chair Spinning Simulator 2021 is a comedic game where you try to spin a chair as fast as possible within 60 seconds. The game plays as it is titled, and was developed for the Kenney Game JamContinue reading “Conceptualising with guts and theory – Chair Spinning Simulator 2021 Reflection “

Dipped my toes into the ocean but it was cold – Postmortem of my first ever polished-game

Introduction Chrono guy and the Fabled Time Cup was my first attempt at entering the game industry – it’s genesis from the Brackeys’ 2020.2 Game Jam themed – Rewind. This game was not my absolute first experience at coding however, as I have made plentiful prototypes before this to get me familiarised with learning programming and unity inContinue reading “Dipped my toes into the ocean but it was cold – Postmortem of my first ever polished-game”

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